Keep the actions in reach
Transfer and send sit above the detailed account view.
BE FREE / Banking and benefits
A new way to save needed a familiar place to start. I designed the mobile and desktop UI for a banking product built around shared savings and tiered rewards.
Explore the interface
The design challenge
The product connects pooled savings with benefits such as cellular data and phone perks. My job was to make that idea readable alongside everyday banking.
Save together, progress through tiers, and unlock benefits.
Keep balances and everyday actions clear while showing how pooling fits into the account.
Pooling gives shared savings a distinct place in the product.
Progress connects the current position to the next benefit.
Concrete perks give the savings concept something recognizable.
Mobile / One question at a time
Explore four parts of the interface and the job each one does.
My balances
Account names and balances lead the overview. Pooling appears within the same account structure as everyday savings.
Desktop / More room, same priorities
Accounts, activity, and transactions share the desktop view. The challenge changes from stacking information to helping someone compare it.

Transfer and send sit above the detailed account view.
Accounts, activity, and transactions are grouped for comparison.
The next reward sits alongside account activity.
Across both platforms
Shared dimensions, spacing tokens, grids, and icon guidance kept mobile and desktop connected. The layout changes; the product’s visual language stays recognizable.
Common spacing and size decisions.
Grids adapted to the screen.
Consistent icon guidance.
The contribution
I designed the mobile UI and desktop dashboard around a shared system, bringing the pooling concept into familiar banking patterns.
Confidential project. Existing portfolio visuals are shared with permission; some are representative and details are simplified.
I’d test pooling earlier: what people think it means, where they expect to find it, and what they understand about the tiers.
I’d simplify the review and approval loop so decisions reach implementation with fewer passes.
They show interface craft and cross-platform consistency. They do not establish user comprehension, launch performance, or a measured change in conversion.